17 November 2014

Know What Your Character Wants

One of the most basic things you need to know when describing your own book is what your character wants. I can't even begin to list how many times I've read this when looking up tips for query writing. What does your character want, and what stops him from getting it? That's your basic conflict, and that's all anybody really wants to know when you're summarizing your book. But here's my issue with this concept: at any point in your life, whether you're making a big decision or a little one, do you always know what you want? So what if your character doesn't know what he wants? Is your story set up for failure?

I'm still avoiding my book like the plague, but I have given it a bit more thought, and I've broken it down into three parts. I've mentioned before that I feel the third part is the weakest, and it's not just because I can't write the last chapter to save my life. I think it has something to do with the fact that my MC doesn't know what he wants. In the first two parts, he didn't exactly have everything figured out, but he at least had a good idea about what he wanted. He just had to figure out how to get it, and how much he could get. But as the story progresses and things get more complicated, what he actually wants is hard to figure out.

I don't necessarily think this is going to kill my story. Whenever you're reaching the end of a book, the characters are probably going to have to make some decisions that help wrap up the whole story and bring it to its conclusion. If your story is about a love triangle, then your MC is going to have to pick one person. If it's an epic quest, then your hero will probably have to choose whether or not to complete it even when it seems impossible. A lot of stories will have decisions being made in the final act.

This thought process has helped me feel a little better about the fact that my MC has a hard time figuring out what he wants in the final act. Where I think I went wrong was in the execution. He's very wishy-washy about it, which just doesn't fit his character at all. He also doesn't seem to realize that a choice even needs to be made until the very last minute (which is a big part of why I think my last chapter doesn't work). Maybe what he wants is just to figure out what he wants, which is ok, but it can't just dawn on him out of nowhere. He has to be constantly aware of it, which I don't think I pulled off.

So a decision may be a big part of the final chapters of your book. Even if your character knows what he wants in the beginning, things can happen throughout the story that make it harder to figure out exactly what he wants in the end. But as long as he knows a decision needs to be made, then it won't throw the reader off when he finally makes it.

Your character may not always know what he wants. It isn't the end of the world for your story. You just have to help him figure it out.

11 comments:

  1. Or, what if the character knows exactly what she wants, and when she gets it, it ends up being the worst thing to ever happen?

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  2. Sometimes I can't figure out what the character wants or what is best for her (or him), which is why I write alternate endings. That gives me (and the character) a chance to explore different options and see which one works out best.

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  3. My current character wants some bad stuff - I'm working on stopping him getting it.

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  4. What a character wants can definitely change throughout the course of a novel. I like it when characters have to make a decision. It makes the story more intriguing. :)

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  5. I read a blog bit on The Kill Zone (run by multiple authors) written by James Scott Bell. In that bit, he talks about the Mirror Moment. Many times, this occurs with an actual mirror, but it could be metaphorical (the character looks inside his own soul and wonders what the hell am I doing?) and JSB says this happens in well-written scripts in the middle of the story. He also advocates writing from this event forward and backward. This is the turning point. So, I am going to take a page from JSB and suggest that you give your MC a mirror moment in the middle of the story. He thought one thing, it isn't working, and now he MUST face this head-on. Changes need to be made. I wish I could refer you to this specific blog bit, but I read it quite a while ago (several months). However, I think I captured "the gist." I hope it helps.

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  6. Maybe that will be part of the ending section - he realizes he wants something else entirely.

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  7. I like the idea of characters learning that what they thought they wanted isn't what they actually do, and characters just trying to figure out what they want in the first place, even if they don't quite get it within the pages of the book. Makes the story richer!

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  8. I've read that whatever it is your character wants should totally change or begin to change by the 50% point of the book. I love the subtle evolution of desires that creep up on our characters and throw their worlds for a loop.

    Unleashing the Dreamworld

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  9. Good point, actually. Sometimes i think I want one thing but it turns out I want another. I like Crystal's tip, too. A nice way to make the stories more believable and complex!

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  10. I love when a character surprise me and go the opposite way of what s/he thought s/he always wanted. It has to make sense of course. Mostly in the way they grow throughout the story. Anyway, I think you're absolutely right with this thought. One of the first things I try to figure out when writing, and I'm no plotter, is to know what drives my MC and what s/he hopes to achiever overall. Great post! :D

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  11. I think everyone else covered my thoughts on the character wanting stuff. :)

    I've had to rethink my endings lately, but not due to not knowing what the character wanted. I had an issue of them not solving their own problems. One of the other characters would do something which solved someone else's issue. It was weak, and among the 50K I threw out. Ah well.

    Best of luck with reworking your ending!

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